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Jun. 29th, 2017 12:39 amSUBJECT SHOULD BE IN "APPLICATION: Character Name (Series) - Reserved/Not Reserved" FORMAT
Handle: Samii
Contact:
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Over 18? yup
Characters Played: n/a
Character Name: Princess Allura
Series: Voltron: Legendary Defender
Canon Point: S2E13, right after the Castle of Lions gets hit by Zarkon's counterattack.
Character Age: Technically 10,000+ years due to cryogenic sleep, likely a few hundred years old. Mentally and physically an older teen of her species. I headcanon her being similar to a 19/20 year old.
Background:
character wiki link | homeplanet info | show's wiki with episode synopses
Personality:
As the last female Altean alive, Allura doesn't simply hold the title of being the Princess of Altea, but she also must bear the weight of her people's legacy on her brow, a fate far more heavier than her crown once entailed. To her, even though the complete and utter annihilation of her planet and race had happened over 10,000 years ago, after being induced to a cryogenic sleep by her father in order to save her, the loss of Altea is still fresh in her mind and thus, affects much of Allura's character. As such, Allura presents herself oftentimes with a maturity far beyond her years. Having been trained at a young age, both in diplomacy and in military training, Allura is a skilled diplomat and tactician, taking her role as the remaining royal of Altea very seriously, and proving to be a very sufficient, worthwhile leader in the wake of her father's death. She is unafraid of facing dangerous situations, and plays an active role in the team despite not being a paladin of Voltron. She is not the sort of person who will sit back and allow others to do work for her, but will instead insist on taking charge in dangerous missions herself, even when her safety would otherwise be compromised. This isn't to say she has a death wish, but that she is someone who will act on her responsibility even if others worry for her safety on her behalf. For example, she does not hesitate to land on a large animal-planet known as a 'Balmera' to help escort its natives to safety -- even if that means diving headfirst in the midst of a firefight. She is unafraid of sacrificing herself for the greater good and for those she cares about, as evidenced at the end of episode 10 where, under duress and knowing that there was no way for both her and Shiro to escape, she sacrifices herself to ensure her friend's safety. She is a young woman able to make tough decisions, even if they are emotionally taxing, she demonstrates the ability to steel herself and go through with it, if it means success for the mission at large.
However, Allura is not entirely straitlaced or even as levelheaded as she attempts to put on. For starters, while it may seem that she takes herself and her role as the Princess of Altea seriously, Allura is still a young woman, and her personality still reflects the levity that comes with youth despite seemingly losing everything. She knows how to have a good time, and she is a personable individual that, while she is the leader of the team, she is also capable of being her teammates friends as well. She is kindhearted and warm in personality, and, provided that a person is not working for the enemy, she often does give strangers the benefit of the doubt and would be the first to try to approach a potentially hostile situation in a diplomatic and kind way. As evidenced above, she is hardly a pushover, but will not be the sort of person to intentionally antagonize anyone either (unless, they of course, started it).
Allura also can be a bit brash in personality as well. As Princess, she is unafraid to speak her mind, and can sometimes even come across a little blunt (after all, upon waking up after 10,000 years of cryogenic sleep, she still has it in her to comment on how 'ugly' Lance's ears are). Just as she is someone who is able to make tough decisions, she is also someone who will tell it like it is. Allura also sometimes reacts poorly in tense situations that catch her off-guard, and although she presents herself as the leader, and as someone who can hold it all together and who knows what she's doing, the reality is...she doesn't know everything, and it frightens her. She is someone who tries to remain strong so that when others look to her, they see a paragon of strength in a time of strife, and it is a personal sacrifice of her own emotional stake that she implements on herself. However, by being rather guarded in her emotions, it can oftentimes backfire. She misses her father dearly, to the point where she was easily manipulated by her father's corrupted AI. She is also bent on having her revenge against Zarkon, a desire that can leave her unthinking at times, for when she later confronts him, she doesn't hesitate to rush at him in a rather violent burst of anger despite knowing very well it would be a fruitless endeavor.
In Season 2, Allura does go through a major personal arc. While much her personality does remain intact beyond developing further as a leader, her opinions and worldviews do change over the course of this season. In Season 1, and much through Season 2, Allura is shown to be very hateful and distrustful to the Galra, to the point where she can't even bring herself to trust anyone of the Galra race regardless of their alignment. She pigeonholes them into a singular category of being inherently untrustful, even when she meets Galra of the Blade of Marmora, a group of Galra resistance fighters fighting against Zarkon and his Empire. This quite visibly affects her relationship with one teammate, Keith, someone she has grown close to and trusts. When he and the others find out about his Galra heritage, Allura is shown being distant and angry at Keith for being Galra, continuously questioning whether she should trust him, or flat out ignoring him and shutting him out completely. It is clear that she is grappling with herself with her past feelings towards the Galra as a singular enemy, these new discoveries at having been exposed to a resistance group and, more importantly, with the knowledge that someone she cares about and has come to see as family has Galra lineage. Eventually, she finally comes to accept that her anger towards the Galra has blinded her. She realizes that it's not "what's in your blood" but that it's "who you are that counts." She makes amends with Keith, apologizes for how she has treated him, and is later shown working and fighting alongside the Galran resistance fighters, showing that while she is still determined to beat Zarkon and put an end to his Empire, she is willing to put aside her differences and acknowledge that her anger towards a singular race is a detriment, and that she was wrong to judge.
In short, Allura tries to epitomize what is expected of her as not only being the last of her species, but as the leader of the group of people who will, hopefully, save the galaxy. She is diplomatic, tactical, and serious, but also kind and youthful. Sometimes, her emotions get the best of her even when she tries to steel them away, and in truth...she's still hurting from the loss of her entire way of life, but it trying to keep up hope that she will succeed in freeing the galaxy from Zarkon's Galra Empire. She is someone who is young and will no doubt continue to grow.
Powers/Abilities:
Altean Physiology:
Alteans are described in canon as a chameleon-like species. Meaning that Allura is able to change her physiology and height to resemble any species/race/etc. of alien. This does not change her entire appearance, but simply will make her look similar to the species she is trying to either resemble or impersonate. For example, in canon, when she transforms herself to resemble the Galra, she changes her skin colour and height, but ultimately still looks the same beyond that, and her markings also remain.
Allura is also impeccably strong, which is suggested as another physiological trait of Alteans.
Quintessence & Magic
Everyone, humans and other aliens and animals alike, have their own unique life force known in Voltron as "quintessence." (Supposedly) unique to her royal bloodline, Allura is able to tap into her life energy in ways that others cannot, and she is shown using it to power her castle-ship and various forms of Altean technology, locate the Lions of Voltron, and heal a planet-like creature. All of this energy use, of course, comes at a price...similar to when a human donates their blood. Depending on the task, too much use of this ability leaves her weak and drained of energy, and she will need to rest. There are many times where she uses her magic even at the risk of dying, so this suggests that over exerting her magic can kill her.
However, canon shows signs and promise that Allura will be a very powerful sorceress in the future. If this proves to be true and I canon update I will talk to mods about power nerfing.
Telepathic Link
Allura is able to telepathically communicate with her four space mice. They do not need to be in the same room as her in order for this to work, and can in fact be at a great distance and she is still shown being able to reach out to them to talk.
Power Nerfs (if applicable): While powers are allowed, the Orbiters don't want to give characters too much reign to run amok. Game-breaking powers (abilities that can alter reality, abilities that alter time and space, abilities that can destroy entire cities or worlds) will be limited. We'll let you suggest how the powers can be nerfed in a way that's still fun to you and approve accordingly.
Inventory:
>her flightsuit, earrings, and circlet
Incentives:
>safety of her friends and family
>her pet space mice
>the Lions of Voltron
>...a juniberry flower from her homeplanet, possibly other mementos from Altea too
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OOC
Handle: Samii
Contact:
Over 18? yup
Characters Played: n/a
THE CHARACTER
Character Name: Princess Allura
Series: Voltron: Legendary Defender
Canon Point: S2E13, right after the Castle of Lions gets hit by Zarkon's counterattack.
Character Age: Technically 10,000+ years due to cryogenic sleep, likely a few hundred years old. Mentally and physically an older teen of her species. I headcanon her being similar to a 19/20 year old.
Background:
character wiki link | homeplanet info | show's wiki with episode synopses
Personality:
As the last female Altean alive, Allura doesn't simply hold the title of being the Princess of Altea, but she also must bear the weight of her people's legacy on her brow, a fate far more heavier than her crown once entailed. To her, even though the complete and utter annihilation of her planet and race had happened over 10,000 years ago, after being induced to a cryogenic sleep by her father in order to save her, the loss of Altea is still fresh in her mind and thus, affects much of Allura's character. As such, Allura presents herself oftentimes with a maturity far beyond her years. Having been trained at a young age, both in diplomacy and in military training, Allura is a skilled diplomat and tactician, taking her role as the remaining royal of Altea very seriously, and proving to be a very sufficient, worthwhile leader in the wake of her father's death. She is unafraid of facing dangerous situations, and plays an active role in the team despite not being a paladin of Voltron. She is not the sort of person who will sit back and allow others to do work for her, but will instead insist on taking charge in dangerous missions herself, even when her safety would otherwise be compromised. This isn't to say she has a death wish, but that she is someone who will act on her responsibility even if others worry for her safety on her behalf. For example, she does not hesitate to land on a large animal-planet known as a 'Balmera' to help escort its natives to safety -- even if that means diving headfirst in the midst of a firefight. She is unafraid of sacrificing herself for the greater good and for those she cares about, as evidenced at the end of episode 10 where, under duress and knowing that there was no way for both her and Shiro to escape, she sacrifices herself to ensure her friend's safety. She is a young woman able to make tough decisions, even if they are emotionally taxing, she demonstrates the ability to steel herself and go through with it, if it means success for the mission at large.
However, Allura is not entirely straitlaced or even as levelheaded as she attempts to put on. For starters, while it may seem that she takes herself and her role as the Princess of Altea seriously, Allura is still a young woman, and her personality still reflects the levity that comes with youth despite seemingly losing everything. She knows how to have a good time, and she is a personable individual that, while she is the leader of the team, she is also capable of being her teammates friends as well. She is kindhearted and warm in personality, and, provided that a person is not working for the enemy, she often does give strangers the benefit of the doubt and would be the first to try to approach a potentially hostile situation in a diplomatic and kind way. As evidenced above, she is hardly a pushover, but will not be the sort of person to intentionally antagonize anyone either (unless, they of course, started it).
Allura also can be a bit brash in personality as well. As Princess, she is unafraid to speak her mind, and can sometimes even come across a little blunt (after all, upon waking up after 10,000 years of cryogenic sleep, she still has it in her to comment on how 'ugly' Lance's ears are). Just as she is someone who is able to make tough decisions, she is also someone who will tell it like it is. Allura also sometimes reacts poorly in tense situations that catch her off-guard, and although she presents herself as the leader, and as someone who can hold it all together and who knows what she's doing, the reality is...she doesn't know everything, and it frightens her. She is someone who tries to remain strong so that when others look to her, they see a paragon of strength in a time of strife, and it is a personal sacrifice of her own emotional stake that she implements on herself. However, by being rather guarded in her emotions, it can oftentimes backfire. She misses her father dearly, to the point where she was easily manipulated by her father's corrupted AI. She is also bent on having her revenge against Zarkon, a desire that can leave her unthinking at times, for when she later confronts him, she doesn't hesitate to rush at him in a rather violent burst of anger despite knowing very well it would be a fruitless endeavor.
In Season 2, Allura does go through a major personal arc. While much her personality does remain intact beyond developing further as a leader, her opinions and worldviews do change over the course of this season. In Season 1, and much through Season 2, Allura is shown to be very hateful and distrustful to the Galra, to the point where she can't even bring herself to trust anyone of the Galra race regardless of their alignment. She pigeonholes them into a singular category of being inherently untrustful, even when she meets Galra of the Blade of Marmora, a group of Galra resistance fighters fighting against Zarkon and his Empire. This quite visibly affects her relationship with one teammate, Keith, someone she has grown close to and trusts. When he and the others find out about his Galra heritage, Allura is shown being distant and angry at Keith for being Galra, continuously questioning whether she should trust him, or flat out ignoring him and shutting him out completely. It is clear that she is grappling with herself with her past feelings towards the Galra as a singular enemy, these new discoveries at having been exposed to a resistance group and, more importantly, with the knowledge that someone she cares about and has come to see as family has Galra lineage. Eventually, she finally comes to accept that her anger towards the Galra has blinded her. She realizes that it's not "what's in your blood" but that it's "who you are that counts." She makes amends with Keith, apologizes for how she has treated him, and is later shown working and fighting alongside the Galran resistance fighters, showing that while she is still determined to beat Zarkon and put an end to his Empire, she is willing to put aside her differences and acknowledge that her anger towards a singular race is a detriment, and that she was wrong to judge.
In short, Allura tries to epitomize what is expected of her as not only being the last of her species, but as the leader of the group of people who will, hopefully, save the galaxy. She is diplomatic, tactical, and serious, but also kind and youthful. Sometimes, her emotions get the best of her even when she tries to steel them away, and in truth...she's still hurting from the loss of her entire way of life, but it trying to keep up hope that she will succeed in freeing the galaxy from Zarkon's Galra Empire. She is someone who is young and will no doubt continue to grow.
Powers/Abilities:
Altean Physiology:
Alteans are described in canon as a chameleon-like species. Meaning that Allura is able to change her physiology and height to resemble any species/race/etc. of alien. This does not change her entire appearance, but simply will make her look similar to the species she is trying to either resemble or impersonate. For example, in canon, when she transforms herself to resemble the Galra, she changes her skin colour and height, but ultimately still looks the same beyond that, and her markings also remain.
Allura is also impeccably strong, which is suggested as another physiological trait of Alteans.
Quintessence & Magic
Everyone, humans and other aliens and animals alike, have their own unique life force known in Voltron as "quintessence." (Supposedly) unique to her royal bloodline, Allura is able to tap into her life energy in ways that others cannot, and she is shown using it to power her castle-ship and various forms of Altean technology, locate the Lions of Voltron, and heal a planet-like creature. All of this energy use, of course, comes at a price...similar to when a human donates their blood. Depending on the task, too much use of this ability leaves her weak and drained of energy, and she will need to rest. There are many times where she uses her magic even at the risk of dying, so this suggests that over exerting her magic can kill her.
However, canon shows signs and promise that Allura will be a very powerful sorceress in the future. If this proves to be true and I canon update I will talk to mods about power nerfing.
Telepathic Link
Allura is able to telepathically communicate with her four space mice. They do not need to be in the same room as her in order for this to work, and can in fact be at a great distance and she is still shown being able to reach out to them to talk.
Power Nerfs (if applicable): While powers are allowed, the Orbiters don't want to give characters too much reign to run amok. Game-breaking powers (abilities that can alter reality, abilities that alter time and space, abilities that can destroy entire cities or worlds) will be limited. We'll let you suggest how the powers can be nerfed in a way that's still fun to you and approve accordingly.
Inventory:
>her flightsuit, earrings, and circlet
Incentives:
>safety of her friends and family
>her pet space mice
>the Lions of Voltron
>...a juniberry flower from her homeplanet, possibly other mementos from Altea too
SAMPLES
TDM Toplevel
TDM Thread